Category: Control Structure

Defer Panic and Recover in Go

In Go, error handling is managed using defer, panic, and recover. These mechanisms help in handling unexpected errors and ensuring proper resource cleanup. 1. defer Statement 🔹 defer is used to delay the execution of a function until the surrounding function returns. It is mainly used for cleanup operations like closing files, releasing locks, etc. […]

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For Range Loop in Go

The for range loop in Go is a powerful construct used to iterate over elements in arrays, slices, maps, channels, and strings. It simplifies looping by automatically handling indexing and retrieving values. 1. Syntax of for range Loop 🔹 Key Points:✅ key: Represents the index (for slices/arrays) or key (for maps).✅ value: The actual value […]

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Loops in Go

Loops are an essential part of programming that allow executing a block of code multiple times. In Go, the only loop available is the for loop, but it can be used in different ways to achieve the functionality of while and do-while loops found in other languages. 1. Basic Syntax of for Loop 🔹 Key […]

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Go Switch Statement

The switch statement in Go is used for decision-making, similar to if-else, but it is more readable when multiple conditions need to be checked. It allows a variable to be tested against multiple values, executing the corresponding case when a match is found. 1. Basic Syntax of Switch Statement 🔹 Key Points:✅ No break statement […]

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If-Else Statement in Go

What is If-Else? The if-else statement in Go is used for decision-making. It allows a program to execute a block of code conditionally, based on whether a certain condition is true or false. Types of If-Else Statements in Go 1. Simple if Statement The if statement checks a condition. If the condition is true, it […]

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